Kittler On Photographic Technology

Le reel refers only to that which has neither a figure, like the imaginary, nor a syntax, like the symbolic. In other words, combinational systems and processes of visual perception cannot access the real, but this is precisely why it can only be stored and processed by technical media. The present can be distinguished from every earlier period by the fact that we live at a time when, with the help of Mandelbrot’s fractals, clouds can be calculated in their full randomness and then be made to appear on computer screens as calculated, unfilmed images. Practically speaking, however, this means that we must employ a considerable amount of film theory- which usually goes by the name of film semiotics- in order to clarify the radical new ways in which optical media handles the symbolic. This concerns, more concretely, techniques of montage and editing, and thus everything that has been regarded as specific media aesthetics since the time of Walter Benjamin.”

So, essentially, photography’s unique ability to represent the “real” was overtaken as soon as images could be worked out mathematically and reproduced digitally. Photography was put on the digital bandwagon but lost it’s technological uniqueness after Mandelbrot’s mathematics was realized. And while photography is still the most accessible way to create an image of something out in the world, it’s not unique in this pursuit.

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Mandelbrot Dies At 85

In a strange twist of events after beginning research on fractal geometry and in the middle of reading The Fractal Geometry of Nature, I found out today that the person who is responsible for giving me so much clarity in the exploration of my inclination toward art making has died. Tonight I am about to start a new project that was inspired by Mandelbrot’s thoughts on coastlines and I thought it only appropriate to quote him and the New York Times article on his death.

“Dr. Mandelbrot traced his work on fractals to a question he first encountered as a young researcher: how long is the coast of Britain? The answer, he was surprised to discover, depends on how closely one looks. On a map an island may appear smooth, but zooming in will reveal jagged edges that add up to a longer coast. Zooming in further will reveal even more coastline.

“Here is a question, a staple of grade-school geometry that, if you think about it, is impossible,” Dr. Mandelbrot told The New York Times earlier this year in an interview. “The length of the coastline, in a sense, is infinite.” ”
http://www.nytimes.com/2010/10/17/us/17mandelbrot.html

To me, Mandelbrot was a mathematical poet and came closer than anyone to blurring the hard drawn line between nature and technology.

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Technological Art

Recently I have been having some anxieties about the direction my thesis project is going. More directly, I think I am moving further and further away from the photographic as I explore certain themes that I find interesting. These themes range from ideas in mapping, information and mathematics. However, I did find a quote from Christiane Paul’s book Digital Art that gives me some comfort.

“Art by means of computer technologies is more comparable with other technologically mediated art forms such as film, video and photography, where the individuality and voice of an artist does not manifest itself in a direct physical intervention.”

My program emphasizes that it is focused on “lens based arts”. Maybe technological arts will suit it better?

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The best beginning to a book

Saturday night musings:

“If once we were able to view the Borges fable in which the cartographers of the Empire draw up a map so detailed that it ends up covering the territory exactly (the decline of the Empire witnesses the fraying of the map, little by little, and its fall into ruins, though the shreds are still discernible in the deserts–the metaphysical beauty of this ruined abstraction testifying to a pride equal to the Empire and rotting like a carcass, returning to the substance of the soil, a bit as the double ends by being confused with the real through aging)–as the most beautiful allegory of simulation, this fable has now come full circle for us, and possesses nothing but the discrete charm of second-order simulacra.

Today abstraction is no longer that of the map, the double, the mirror or the concept. Simulation is no longer that of a territory, a referential being or substance. It is the generation by models of a real without origin or reality: a hyperreal. The territory no longer precedes the map, nor does it survive it. It is nevertheless the map that proceeds the territory–precession of simulacra– that engenders the territory, and if one must return to the fable, today it is the territory whose shreds slowly rot across the extent of the map.” – Baudrillard, Simulacra and Simulation

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